<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Dust Chapel</title><description>A handmade record of hobby projects, kitbashed oddities, terrain experiments, and the broader creative life around them — from rules drafts to resin dust to the quiet pull of starting something new.</description><link>https://dustchapel.com/</link><item><title>Death Guard Dreadnoughts</title><link>https://dustchapel.com/blog/death-guard-dreadnoughts/</link><guid isPermaLink="true">https://dustchapel.com/blog/death-guard-dreadnoughts/</guid><description>Three dreadnought classes for the Death Guard — Leviathan, Deredeo, and Contemptor — and the weathering approach that ties them together.</description><pubDate>Fri, 17 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Charonite Ogryns</title><link>https://dustchapel.com/blog/charonite-ogryns/</link><guid isPermaLink="true">https://dustchapel.com/blog/charonite-ogryns/</guid><description>Six resin Charonite Ogryns for the Wild Hunt of Hibernia — a pain to build, a joy to paint, and devastating on the table.</description><pubDate>Thu, 26 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Aethon Heavy Sentinels</title><link>https://dustchapel.com/blog/aethon-sentinels-wild-hunt/</link><guid isPermaLink="true">https://dustchapel.com/blog/aethon-sentinels-wild-hunt/</guid><description>Three Aethon Heavy Sentinels for the Wild Hunt of Hibernia — and some experiments in colour and grain.</description><pubDate>Wed, 11 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Plaster and Rubble: An Urban Basing Tutorial</title><link>https://dustchapel.com/blog/urban-basing-tutorial/</link><guid isPermaLink="true">https://dustchapel.com/blog/urban-basing-tutorial/</guid><description>How to make ruined city bases from scratch using poured plaster, AK Concrete texture, and a handful of debris — scalable to a full army in a single session.</description><pubDate>Wed, 04 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Imperial Fists Veterans</title><link>https://dustchapel.com/blog/fists-veterans/</link><guid isPermaLink="true">https://dustchapel.com/blog/fists-veterans/</guid><description>Imperial Fists Veterans armed for close pressure — chainswords for the crush, shotguns for the breach.</description><pubDate>Sat, 21 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Imperial Fists Command</title><link>https://dustchapel.com/blog/fists-command/</link><guid isPermaLink="true">https://dustchapel.com/blog/fists-command/</guid><description>A closer look at four Imperial Fists command models — a Praetor, Chaplain, Castellan, and Master of Signals — and the conversions behind them.</description><pubDate>Thu, 19 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Mordheim Reiklanders</title><link>https://dustchapel.com/blog/reiklanders/</link><guid isPermaLink="true">https://dustchapel.com/blog/reiklanders/</guid><description>My first Mordheim warband. A band of questionable Reiklanders led by Baron Steve and barely held together by everyone else.</description><pubDate>Tue, 17 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Sculpting and painting on FDM Trees</title><link>https://dustchapel.com/blog/trees/</link><guid isPermaLink="true">https://dustchapel.com/blog/trees/</guid><description>A look at how I reworked some FDM printed trees with putty, texture, and oil paint to give them more depth and character.</description><pubDate>Sat, 14 Feb 2026 00:00:00 GMT</pubDate></item><item><title>1490 Doom Patrols</title><link>https://dustchapel.com/blog/doom-patrols/</link><guid isPermaLink="true">https://dustchapel.com/blog/doom-patrols/</guid><description>Two small Doom Companies built to tempt friends into a low-commitment, grim little skirmish.</description><pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Solar Auxilia Artillery Command</title><link>https://dustchapel.com/blog/artillery_command/</link><guid isPermaLink="true">https://dustchapel.com/blog/artillery_command/</guid><description>Creating a movement tray/diorama for a Solar Auxilia command unit.</description><pubDate>Wed, 14 Jan 2026 00:00:00 GMT</pubDate></item></channel></rss>